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Particle System Effects are not flipped "inside out" when using the GL.i...
How to reproduce: 1. Open the attached project "ParticleInvert.zip" 2. Open "SampleScene" Scene 3. Select the Main Camera in the ... Read more
[Android] "Kernel 'KMain' not found" error is presented when Screen Spac...
Reproduction steps: # Open the user’s attached project (“KMainRepro“) # Go to File > Build Settings and change the platform to Andr... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps: 1. Open up Unity Editor 2. Open up Asset store in your browser 3. Find any Asset 4. Press "Open in Unity" Expec... Read more
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps: 1. Download and open the attached project: "Bug-InputField-GamePad.zip" 2. Build and install it on an Android de... Read more
Assertion failed thrown when running Particle System with Texture Sheet ...
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Make sure that 'Poison Area/Green Clou... Read more
HDR Color and intensity are not affected when changing the project from ...
Reproduction steps: # Open the user's attached project # Open Assets > Scenes > “Bloom Test” scene # Select “Cube (1)” GameObje... Read more
[Backport] Particle System is not rendering when CommandBuffer.DrawRende...
How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more
Prefab is not reimported when FormerlySerializedAs is added to script
Reproduction steps: 1. Open the user attached project 2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs 3. ... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps: 1. Open the attached 'texture test 2021' project 2. Open the 'SampleScene' 3. Observe the 'Quad' GameObject Exp... Read more
[SSAO][Quest] Project is much darker than shown in the Editor when built...
Reproduction steps: 1. Open the user’s project 2. Build and run a “Testing” Scene on the Quest/Quest 2 device Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material