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[Fully landed and backported] Crash on scripting_object_get_class when a...
Reproduction steps:1. Open the user's attached project2. Build the project Expected result: Build is successfulActual result: The Ed... Read more
Renaming Prefab Objects leads to wrong Asset Bundle dependency when the ...
How to reproduce:1. Open the attached "case_1395813" project2. Select the "BuildRes -> Build" button from the menu to build an As... Read more
Crash when editing serialised OnClick event on custom component on sever...
Reproduction steps:1. Open the user's attached project2. Select all child game objects under "ColorPallet" called "ColorPartition"3.... Read more
Editor freezes on recompilation when Custom window that references a Vis...
How to reproduce:1. Open the "case_1355141" project2. Open the "Window > Asset Hive" custom EditorWindow3. Write a comment anywhe... Read more
Editor crashes when invoking delegate with null argument
Reproduction steps:1. Open the attached project "DelegateTest.zip"2. Open "SampleScene" Scene3. Enter Play Mode Reproducible with: 2... Read more
[IL2CPP] Player hangs for 20 seconds after closing it when running threads
Reproduction steps:1. Open the user's attached "SlowShutdown.zip" project2. Go to Edit > Project Settings > Player > Other ... Read more
Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce:1. Open the attached project "function-pointers-corruption.zip"2. In the Menu bar navigate to "TEST" > last opti... Read more
[IL2CPP] Unity fails to build when using faulty function with an element...
How to reproduce:1. Download the attached project '1413712.zip'2. Make sure the Scripting Backend is set to IL2CPP3. Build the proje... Read more
Editor crashes on PersistentManager::InstanceIDToLocalSerializedObjectId...
Reproduction steps:1. Open users attached project2. Select Assets/DependsOnSphere-c0 in the Project window3. Drag Assets/SpherePrefa... Read more
[IL2CPP] Regex perfomance regression when using IL2CPP Scripting Backend
Reproduction steps:1. Open the attached "Regexp.zip" project2. Build and Run for Windows, Mac, Linux Standalone Player3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant