Search Issue Tracker

0
votes
By Design

[Android] Crash due to running out of memory when compiling shaders for ...

-

Jul 16, 2025

-

Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10

How to reproduce:1. Open the “ReproProject.zip“ project2. Build for Android Expected result: The “.apk“ builds successfullyActual re... Read more

4
votes
Won't Fix

[iOS] Unity UI ScrollRect is very unresponsive to finger flick gestures ...

uGUI

-

May 05, 2018

-

Version/s: 2017.4.1f1

Reproduction steps:1. Open the attached project "Scroll-Repro.zip";2. Open the SampleScene;3. Make a build for iOS;4. Launch the bui... Read more

1
votes
Fixed

[iOS] Memory leak when playing multiple videos simultaneously

-

Aug 13, 2024

-

Version/s: 2022.3.42f1, 6000.0.15f1, 7000.0.0a1

How to reproduce:1. Open the attached Project "video_leak_sample_2.zip"2. Build and Run the Scene "SampleScene" on iOS3. In Xcode, o... Read more

0
votes
Fix In Review
2
votes
Fixed

ManualCamera.Render() Camera does not invoke image effects

Camera

-

Jun 24, 2016

-

Version/s: 5.3.4f1

Steps to reproduce : 1) Download attached project "OnRenderImage.zip" and open in Unity.2) Open scene "test" and press Play.3) In Hi... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

-

Oct 11, 2019

-

Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

0
votes
Fixed

Unlit Shader error is thrown in the Console after Mixed Reality Template...

Package: XR Composition Layers

-

Jul 11, 2025

-

Version/s: 2.0.0

Steps to reproduce: Create Unity project using Mixed Reality template Wait for the project to load Observe the Console window Actual... Read more

0
votes
Fixed

Editor Crashes when assigning an SRP asset which calls a Cull method wit...

URP Features

-

Feb 09, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more

0
votes
Fixed

[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures

Package: Scriptable Render Pipeline Universal

-

Apr 09, 2021

-

Version/s: 2021.1, 2021.1.2f1, 2021.2

Repro steps:1. Open user attached project "URP.MSAA.opaque_texture"2. Build and Run on Quest 1 or 23. Observe the game in the headse... Read more