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0
votes
Fixed

Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...

Progressive Lightmapper

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Jun 29, 2017

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Version/s:

Steps for reproduction:1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.un... Read more

0
votes
By Design

Generated shader code ignores the type of the variable passed when passi...

Shaders

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Feb 25, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

1
votes
Fixed

[Shuriken] ParticleSystem.Pause() resets Start delay

Shuriken

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Dec 15, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Use A, S, D to Play(), Stop(), Pause().5.... Read more

0
votes
Won't Fix

Crash on LMDB_Transaction::GetDatabase() when opening a specific project

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May 16, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached "ASDQWE" project Expected result: The Editor is openedActual result: The Editor crashes whil... Read more

0
votes
Fixed

[Perforce] Folder renaming with letter case changes are not properly det...

Package: Version Control

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May 19, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new Unity and connect it to a perforce server2. Create a new folder inside the Assets folder of Unity... Read more

0
votes
Won't Fix

"About Unity" window shows "Windows Store" near the licence type

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Oct 09, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b4, 6000.4.0a2

How to reproduce:1. Create a new Unity project2. Go to Unity -> About Unity (or Help -> About Unity)3. Observe the Licence Typ... Read more

0
votes
Active

AssetDatabase RenameAsset does not throw "Destination path name does alr...

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May 20, 2022

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Version/s: 2019.3.0a1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more

0
votes
Won't Fix

Crash on MemoryProfiler::UnregisterAllocation when initializing entities...

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Apr 17, 2024

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Version/s: 2022.3.25f1, 6000.0.0b16

How to reproduce:1. Open the attached “EntityBug.zip“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Enter Play Mode4. Press ... Read more

0
votes
Duplicate

Unnecessary GC pressure in editor when querying for a component that doe...

Editor - Other

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Mar 10, 2016

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Version/s: 5.3.3p2

Using this.gameObject.GetComponent<>(); uses much more memory if you are searching for the component that does not exist on th... Read more

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