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Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...
Steps for reproduction:1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.un... Read more
Generated shader code ignores the type of the variable passed when passi...
How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[Shuriken] ParticleSystem.Pause() resets Start delay
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Use A, S, D to Play(), Stop(), Pause().5.... Read more
Crash on LMDB_Transaction::GetDatabase() when opening a specific project
Reproduction steps:1. Open the attached "ASDQWE" project Expected result: The Editor is openedActual result: The Editor crashes whil... Read more
[Perforce] Folder renaming with letter case changes are not properly det...
Reproduction steps:1. Create a new Unity and connect it to a perforce server2. Create a new folder inside the Assets folder of Unity... Read more
"About Unity" window shows "Windows Store" near the licence type
How to reproduce:1. Create a new Unity project2. Go to Unity -> About Unity (or Help -> About Unity)3. Observe the Licence Typ... Read more
AssetDatabase RenameAsset does not throw "Destination path name does alr...
How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more
Crash on MemoryProfiler::UnregisterAllocation when initializing entities...
How to reproduce:1. Open the attached “EntityBug.zip“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Enter Play Mode4. Press ... Read more
Unnecessary GC pressure in editor when querying for a component that doe...
Using this.gameObject.GetComponent<>(); uses much more memory if you are searching for the component that does not exist on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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