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0
votes
Duplicate

“InvalidOperationException” errors thrown in the Console window when nes...

Hierarchy V2

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Jan 05, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce:1. Create a new project2. Make sure Use new Hierarchy Window option is enabled (Unity > Settings… > General... Read more

1
votes
Third Party Issue

log4net error is thrown when using .NET Standard 2.0 for Linux server bu...

Mono

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May 23, 2022

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Version/s: 2020.3.33f1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more

1
votes
Won't Fix

[iOS] [XR] Device with iOS 8 and iOS 9 hangs when using XRSettings.LoadD...

iOS

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Jun 20, 2018

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Version/s: 2017.4.4f1, 2017.4.5f1

To reproduce:1. Open 'Archive' project2. Build and run on a device with iOS 8 or 93. Press 'MagicWindow Bug' button Expected vs Actu... Read more

0
votes
By Design

Application.internetReachability returns incorrect value in builds

Deployment Management

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Jan 24, 2018

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Version/s: 2017.3.0p2

To reproduce:1. Open project2. Disable internet connection3. Build and run 'Test' scene4. Click button in built scene Expected: 'Not... Read more

0
votes
Fixed

TEST 2022 05 10 (multi port)

Bugreporter

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May 10, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.1.0b10, 2022.2

How to reproduce:This is the testThis is the testThis is the testThis is the test Read more

0
votes
By Design

Different behavior between UnityEditor and UTR observed when counting m_...

DirectX11

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Jun 01, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:- Open Editor and run Tests/EditModeAndPlayModeTests/TextureStreaming project- Observe GfxDeviceD3D11Base::FlushI... Read more

0
votes
Won't Fix

Distant objects become visibly illuminated when looking through the volu...

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Jul 28, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

How to reproduce:1. Open the attached project “IN-109174“2. Open the “OutdoorsScene“3. Observe the Game view4. Go to “Sky and Fog Vo... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

2
votes
Active

UNITY_EDITOR data is Serialized into AssetBundle when building on the ac...

Content Build

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Dec 22, 2025

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce: 1. Open the attached “IN-128258“ project2. Build the AssetBundles “Tools > Build AssetBundles“3. In File Explor... Read more

0
votes
Duplicate

[HDRP] Volume gizmos visibility is linked to inspector

Package: Scriptable Render Pipeline HD

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May 13, 2021

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Version/s: prepackaged in editor

Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more

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