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0
votes
Fixed

Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...

UI

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Jan 08, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "scrollviewTest" scene3. Open Console window4. Play the scene Actual behavior: in the c... Read more

1
votes
Fixed

LoadRawTextureData takes more time than expected when using TextureCreat...

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May 17, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a16, 2023.3.0a3

Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more

3
votes
Fixed

"Trying to add Close (UnityEngine.UI.Image) for graphic rebuild while we...

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Jul 18, 2023

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Version/s: 2022.3.4f1

Reproduction steps:1. Open the attached "FAV_repro_IN-47959.zip" project2. Enter the Play Mode3. Notice that the console UI is prese... Read more

0
votes
By Design

Particles are not batched together, when their Render Mode is set to Mesh

Shuriken

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Jun 26, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open attached project "VFXBatchingBroken.zip".2. Open and play "TestScene".3. Open Stats, to see Batches. (should be... Read more

0
votes
Fixed

[VisionOS] visionos build do not add plugin or frameworks

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Apr 16, 2024

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Version/s: 2022.3.25f1

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

0
votes
Fixed

"OnTransformParentChanged" is not called when parenting/unparenting Game...

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Jul 23, 2024

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Version/s: 2022.3.38f1, 6000.0.11f1, 7000.0.0a1

How to reproduce:1. Open the “ParentUndo.zip“ project2. Open the “SampleScene“3. Parent the “Parent.1“ GameObject to the “Parent.2” ... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[Mesh]Probuilder generated gameobject throws NullReferenceException

Graphics - General

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Dec 30, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project (repro758050.zip)2. Play Audio Visuakizer scene3. Notice UnityEngine.Mesh.set_triangles error ... Read more

0
votes
By Design

Sprite with Object node's Position connected to Color material turns bla...

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May 18, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1

How to reproduce:1. Open the “Duplicate_Sprite_issue.zip” project2. Select a Sprite GameObject and duplicate it Expected result: Spr... Read more

2
votes
Fixed

Crash during project build when accessing Remote Shader Cache

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Feb 20, 2023

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Version/s: 2021.3.17f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Unity may non-deterministically crash while building shaders, specifically while accessing the remote shader cache. A common workaro... Read more

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