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0
votes
Won't Fix

[XR][WindowsMR] XRSettings.eyeTextureWidth and eyeTextureHeight return i...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

Steps to reproduce:1. Download attached project2. Open SmapleScene3. Switch platform to UWP4. Make sure that XR support is enabled5.... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Won't Fix

Gameobjects added to a Scene via script from an xml file do not make the...

Scene Management

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May 18, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.2f1, 2019.2, 2019.3

To reproduce:1. Open the QA's attached project2. Open the Sample Scene3. Select any game object in the hierarchy4. Navigate Superzai... Read more

0
votes
By Design

Two Cameras with identical Viewport Rects create Six Draw Calls instead ...

Camera

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Enter... Read more

0
votes
By Design

unity_WorldTransformParams is not reset before drawing UI objects and is...

Graphics - General

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("unity_WorldTransformParams bug 2019.zip")2. Open the "unity_WorldTransformPara... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Won't Fix

[Android] Crash on Android x86 when attempting to use JNI methods on a b...

Mobile

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Sep 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.2

Repro steps:1. Open the attached project2. Switch build target to Android3. Build and run on Android4. Press the "Test JNI!" button ... Read more

2
votes
Won't Fix

Anisotropic filtering is not applied to Terrain Details when changing Te...

Terrain

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Dec 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1206564-Anisotropic_Texture_PerTexture.7z)2. Enter Play Mode and set the Scale... Read more

0
votes
Duplicate

[Blendshapes] Mesh of fbx gets deformed during its animation when fbx is...

Mesh

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May 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open attached project "GorwingOrYounging.zip"2. Open and Play "MyScene"3. In the bottom-right corner see the s... Read more

0
votes
Fixed

Grab RenderTexture from a particle shader is executed even if the Partic...

Visual Effects - Legacy

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugParticleGrabPass.zip" project2. Open scene "SampleScene"3. Enter Play mode4. Open and enab... Read more

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