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[Firebase] An internal build system error "Backend exited with code 2" i...
How to reproduce:1. Open the user's attached project "My project.zip"2. Create/reimport/delete a script3. Observe the Console window... Read more
Value of a LocalizedStringTable is not saved when it is set as a variabl...
Reproduction steps:1. Open the attached project "ExampleProject.zip"2. In the Project window, double click the Asset "TimelineExampl... Read more
[URP] Shadows are rendered for the first cascade only when using GLES2
How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more
[iOS] Cyclic references are detected when building with Xcode 13.3
Reproduction steps:1. Create a new Unity Project2. Build the Project for iOS3. Build the Xcode Project twice Expected result: No err... Read more
Garbage is allocated when GraphicsBuffers constructor and other APIs tha...
Reproduction:1. Open the attached project "MinimalRepro-1418412.zip"2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMemo... Read more
Built Asset Bundles have wrong size when there is Build Cache
Reproduction steps:1. Open the user's attached project2. Run menu item: Unity Support > Build Asset Bundles3. Open folder: <Pr... Read more
Missing Prefab GameObject is moved to InitTestScene during test run
Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more
Editor crashes intermittently on mono_object_isinst when closing it in b...
How to reproduce:1. There's currently no reproduction project Reproducible with: 2021.2.8f1 First lines of the stack trace:0x00007FF... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps:1. Open the attached project "unity-webgl-enter-bug.zip"2. Build and Run the Scene "SampleScene" with WebGL3. In ... Read more
[HDRP APV] Realtime cell update does not perform the culling process pro...
As discussed with Adrien, there are 2 culling steps. The second step that is to remove cells that have no bricks inside is not perfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code