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Stuttery image rendering with fast continuous motion
Reproduction steps:1. Open the attached project.2. Play the 'Test' scene. Actual behavior:- Background will have occasional random p... Read more
Camera stops rendering when the pixel rect is changed
The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attached ... Read more
Object with smaller scale than 1.5 does not wake when reversing the spee...
To reproduce:1. Open attached project;2. Open "BugTest" scene;3. Enter Play mode;4. Press "Open" button;-Notice both doors (SlideDoo... Read more
Scene in the Oculus Rift Headset is darker compared to the Editor when S...
To reproduce:1. Open attached project;2. Open "Level1" scene;3. Make sure Single Pass is enabled (Edit > Project Settings > Pl... Read more
Crash in UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamera...
To reproduce:1. Open attached project;2. Open "test" scene;3. In the Game window, select Display 2;4. Choose Main Camera and disable... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTar...
Steps to reproduce:1. Open attached project2. Open any scene from 3rdParty/VRTK/Examples3. Click on "[VRTK]" object4. Click "Clear A... Read more
Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRender...
How to reproduce:1. Open given Unity project2. Enter "main" scene3. Enter play mode4. Unity crashed Reproducible with: 5.5.5p1, 5.6.... Read more
Disabling a gameObject and then immediately re-enabling prevents Update...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: both objects are properly animating t... Read more
Using .NET library CSCore.Wasapi to play .wav sound causes the Editor to...
To reproduce: 1. Open the project, attached by the user (CSCoreAudioLibTest.zip)2. Open the "WasapiTest" scene3. Enter Play mode4. P... Read more
When a Parent gameobject is trying to change Child's Animator.Parameter,...
Steps to reproduce:1. Open QA's attached project2. In the Hierarchy select "Parent" gameobject3. Open Animation tab, switch from "Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject