Search Issue Tracker
Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How ... Read more
Assertion Failed printed and Editor crashes when changing a Transform th...
How to reproduce: 1. Open the attached project (case_1324447-RectTransformCrash) 2. Open SampleScene 3. Click Play Expected result:... Read more
[IL2CPP] Player crashes when IPInterfaceProperties.GetIPv4Properties() i...
How to reproduce: 1. Open the user-supplied project 2. Make sure the scripting backend is set to IL2CPP and the API compatibility le... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
DLLNotFoundException is thrown when trying to use .dll files present in ...
How to reproduce: 1. Open the attached project("case_1196089") 2. Enter Playmode Expected result: no errors are thrown Actual resul... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce: 1. Open the attached "1312890 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more
OnCollisionExit callback is called when a Rigidbody is still in collisio...
How to reproduce: 1. Open the attached "CollisionCounterTest_Reduced.zip" project 2. Open the "SampleScene" Scene 3. Make sure the C... Read more
HLSL cc compute shader fails to correctly generate uv texture to imageLo...
How to reproduce: 1. Open attached project "TestXY.zip" 2. In Project window, double-click on "test.compute" file and observe line ... Read more
[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Cube GameObjects... Read more
Non-power of two DDS file with mips not importing correctly
Reproduction steps: 1. Open the attached project 2. Select "Assets/broken-npot-png" 3. In Inspector's preview window, change the MIP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object