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"All modified" filter in Project View doesn't remember the listing layout
"All modified" filter doesn't remember the listing layout 1. What happened When selecting the "All modified" layout, it always displ... Read more
Opening same scene on SceneClosed callback does not add it to scene manager
To reproduce: 1. Open attached project.2. Run Editor test: OpeningSameScene_OnSceneClosedCallback_ShouldAddItToSceneManager3. It fai... Read more
Call to WWW fails to return when downloading image on iOS in 5.3.1
1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk2. Add an facebook app id to the project. Anything should work like ... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
The text font falls back on a different font depending on the fallback f...
How to reproduce: Open the “TMPBugReport.zip“ project Open the “BugRepro“ Scene Observe the second line of text in the Game view (it... Read more
Some Editor UI elements are missing borders
Steps: 1- Open a new or existing project2- Select the main camera and look at the inspector Result: The top borders of Inspector tit... Read more
[iOS] verticalOrientation deprecation warning is missing information abo...
Reproduction steps:1. Open project attached in "New Unity Project (14).zip"2. Open Test.cs script3. Hower the mouse above UnityEngin... Read more
Light layers only work with Directional light
To reproduce: Open the attached project In UniversalRP-HighQuality asset, under Lighting section, toggle "Use Rendering Layers" Look... Read more
[MaximizeOnPlay] Game view isn't re-scaled when entering play mode
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Set game view aspect to "Standalone (1024 x 768)"4. Notice that s... Read more
this.ValueToString(this.rawValue) is called every time when setting Floa...
Reproduction steps:1. Open the attached "1415261.zip" project2. Open the Profiler Window and set it to record in Editor mode3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument