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[VFX Graph] Subgraph blocks and operators are not re-compiled when Compi...
How to reproduce:1. Create a new vfx graph2. Convert Set Color over Life to Subgraph Block3. Open Subgraph Block4. Change Set Color ... Read more
[VFX/SG] Incorrect interpolator specifier
Repro steps:1. Output UVs from flipbook node in color2. Observe some pixels are at a different frame Note: internally raised, more i... Read more
[VFX Graph] VFX Graph is not correctly replaced by the graph with the sa...
How to reproduce:1. Create a new VFX graph2. Delete 'Simple Particle System' from the graph and add 'Heads and Sparks' system to the... Read more
Visual Effect Graph Collision is not visible in the Game view when DLSS ...
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Observe the particles interacting with the Sphere in the Sce... Read more
pCache texture size used instead of pCache count, leading to samples wit...
Repro steps:1. Import the attached package and open the scene2. Observe that the particles are not keeping to the cube shape Expecte... Read more
[DX11][SinglePassInstanced] Output Particle Mesh renders only 1 particle...
Reproduction steps:1. Open the attached "1408241Rep.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode and observe th... Read more
"Thread group size must be above zero" error is thrown when setting the ...
How to reproduce:1. Open the attached project "VFXParticleCount.zip"2. Open the "SampleScene" Scene3. Open the "New VFX" Visual Effe... Read more
[Metal][VFX] Preview Creating a VFX Graph Asset throws an error
Steps to reproduce:1. Create a HDRP project2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Grap... Read more
[VFX Graph] Shadows flicker when sorting is on
How to reproduce:1. Open the attached package2. Open shadows scene and observe that shadows do not flicker3. Open VFX Graph and sele... Read more
Screen distorts when minimizing and maximizing the app on ChromeOS
How to reproduce:1. Open the attached "chromeMinimizing" apk on a ChromeOS device2. Minimize the app and maximize after Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons