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Unlit Shader uses more than 100MB of memory when in Player
How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more
Shader using UsePass does not recompile when referenced shader is fixed ...
Steps: 1. Open attached project (ShaderBroken)2. Open Repro3 scene> All spheres renders red (correct)3. On ProjectView, open Brok... Read more
[Editor] Profile name text box allows to create a name with special char...
Profile name text box under Shortcut Manager allows to create a name with special characters on Mac which are restricted on Windows.... Read more
Shader variants take too much memory at runtime
The attached project has a shader with 30K vertex and 30K fragment variants. Only one variant is used at runtime. STR:1. Make sure "... Read more
[Mac][Metal] Player freezes when VSync is turned on with Button OnClick(...
How to reproduce:1. Open the attached “Vsync.zip” project2. Open the “SampleScene” Scene3. Build And Run4. In the Player click the g... Read more
[Mac][Profiler] Profiling mode dropdown view jerks out when interacting ...
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler window (Window -> Analysis -> Profiler)3. O... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
[HDRP][DXR] Manually building RTAS prevent automatic building in the nex...
Repro steps :- Open attached project- Build project and run exe- Once in the first scene (outside) notice the reflection of the grou... Read more
Button is not fully registering the MouseOver state if the child object ...
How to reproduce:1. Open project "Inconsistent PC UI in LTS.zip"2. Enter Play Mode and hover the mouse on the Button on the right si... Read more
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
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