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0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Fixed

After creating a new script and attaching it onto an object in hierarchy...

Mono

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open the "Main" scene located in "Assets\_Scenes"3. Create a new C# script and name it... Read more

0
votes
Fixed

Editor Crashes when particle system duration field is cleared after ente...

Visual Effects - Legacy

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Oct 28, 2020

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Version/s: 2019.4, 2020.1, 2020.1.6f1

Reproduction steps:1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene"2. Enter Play Mode3. In Hierarchy ... Read more

0
votes
By Design

ArgumentException is thrown when trying to create a Prefab out of a impo...

Scene Management

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Jan 03, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project from "CreatePrefabFromModelBug.zip"2. Right click on the "Model" asset inside Project window ... Read more

1
votes
Fixed

DLL files are not excluded during building for standalone platform, even...

Scene Management

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Aug 11, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip)2. In the Project view, select TestDll_Editor asset3. I... Read more

0
votes
By Design

Map details are not fully loaded when in the Player

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Nov 15, 2022

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Version/s: 2021.3.12f1, 2022.1.18f1, 2023.1.0a17

Steps to reproduce:1. Open the user’s project2. Enter Play mode and notice the maze3. Exit Play mode4. Build And Run Expected result... Read more

0
votes
By Design

[Android] Instant crash on app launch with Tango SDK

Android

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May 25, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity.2) Build and launch project on a device.3) ... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more

0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

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Dec 14, 2015

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Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more

0
votes
Fixed

[Linux Toolchain] Constant warning on script compilation when LinuxIL2CP...

Package: Toolchain Linux x64

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Nov 16, 2020

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Version/s: 0.1.15-preview

Reproduction steps:1. Don't have the Linux module installed.2. Open attached project "Toolchain.zip"3. In Project window, open Asset... Read more

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