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[Backport] The BinaryReader read data to a Span <byte> is always zero
How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
Total Bake Time shows unrealistically low baking time
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more
[Backport] The Rect Transform and the Anchor Preset of a nested Canvas g...
How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more
[Backport] Editor crashes when playing a video file with 14 audio tracks...
Reproduction steps:1. Open the attached project ("1371522R.zip")2. Open the "BetaScene" Scene3. Enter the Play mode4. Press B on the... Read more
[Backport] [UIR] Vector image rendering ignores target rect position
How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets>Scenes>Scene)3. Make sure the Game window is... Read more
[Backport] Changes in UI Builder are lost when editing a 2D sprite
How to reproduce- Make a change in the UI Builder (such as changing text size/colour)- Click on a 2d sprite and click on the sprite ... Read more
Enabling indirect denoising and gaussian AO filter causes bright halos w...
Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more
[Backport] Crash when trying to render a specific submesh with CommandBu...
How to reproduce:1. Open the attached project2. Open the _main Scene3. Click Play4. Click Play on Sandbox 1 Expected result: The gam... Read more
[Backport] [WIN 8 KN/N]VideoPlayer inadequate error reporting on errorRe...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Microsoft Media Foundation was not found, VideoPlayer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject