Search Issue Tracker
“Opening snapshot” window stuck on "Crawling GC handles" process when op...
How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more
Memory Profiler - Session groups unfold automatically at any given time
Current behaviour:The session list unfolds completely when the following happens: When the focus shifts to UnityEditor. In other wor... Read more
Memory Profiler - Bug - <No name> in Graphics (Estimated)
As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359 We look to be showing <no name> in Graphics E... Read more
The border of the Memory Profiler's Snapshot Panel is placed incorrectly...
How to reproduce:1. Open the attached "memprof_window_issue" project2. Select the Layout drop-down in the top-right corner and choos... Read more
Memory Profiler - ArgumentOutOfRangeException: startIndex is out of rang...
When using the Memory Profiler the following error is logged when making a certain selection {code:java}ArgumentOutOfRangeException:... Read more
Warning is thrown when capturing a Snapshot of an iOS Player
How to reproduce:1. Open the attached Project "profilerTest.zip"2. Build and Run a Development Build on iOS3. Open the Memory Profil... Read more
[MemoryProfiler] "NullReferenceException" error is thrown in BitConverte...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Memory Profiler window (Window > Analysis > Memory Profiler)3... Read more
Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reprouduce:1. Open a new project2. Make sure the Memory Profiler package is added (WIndow → Package Manager)3. Open the attac... Read more
Editor capture warning text in Memory Profiler doesn't wrap to next line
Steps to reproduce: Open a Unity project Install the com.unity.memoryprofiler package via the Package Manager (Window > Package M... Read more
Calling MemoryProfiler.TakeSnapshot repeatedly causes a memory leak
Reproduction steps:1. Open the attached “LeakTest“ project2. Open the “Assets/SampleScene.unity“ Scene3. Change the path in the “Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument