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0
votes
Fixed

SpriteAtlas addressable bundle size is doubled if previous build cache i...

Package: Addressables

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Jan 25, 2024

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Version/s: 1.21.19, 2.0.9

Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19" 2. Open Window > Asset Management > Addressabl... Read more

5
votes
Won't Fix

UnityEngine.AddressableAssets.InvalidKeyException is thrown when loading...

Package: Addressables

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Aug 18, 2022

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Version/s: 1.20.3

Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. Observe the Console Expected result: Unity loads the ... Read more

2
votes
Active

[Addressables] Addressables are not using a Custom AssetBundle Provider ...

Package: Addressables

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Feb 12, 2021

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Version/s: 1.17.17

Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more

0
votes
By Design

Building a prefab using the addressable system with a MenuItem script th...

Package: Addressables

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Jan 03, 2020

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Version/s: 1.1.10

Steps to reproduce: 1. Open the attached project "Case_1208938" 2. Navigate to Windows-> Asset Management and open the Addressable w... Read more

2
votes
Fixed

Custom Asset Provider is being not used when it's selected in Addressabl...

Package: Addressables

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Sep 26, 2024

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Version/s: 2.2.2

Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, select “Assets/AddressableAssetsData/Address... Read more

0
votes
Fixed

[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...

Package: Addressables

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Oct 24, 2019

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Version/s: 1.3.3

Reproduction steps: 1. Open "1193871" project 2. Rebuild Addressables 3. Enter Play mode Expected Result: Error log is thrown ("No ... Read more

0
votes
Won't Fix

[Addressables] Colliders of buttons are misplaced in AddressableAssetSet...

Package: Addressables

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Nov 07, 2019

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Version/s: 1.3.3, 1.2.4

Colliders of buttons are misplaced in AddressableAssetSettings window, button icons are not clickable, user have to click on text S... Read more

0
votes
In Progress

No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...

Package: Addressables

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Feb 05, 2025

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Version/s: 1.23.1, 2.3.16

How to reproduce: 1. Open the “LoadSceneTest.zip“ project 2. Open File > Build Settings 3. Switch target platform to Windows Stan... Read more

0
votes
Won't Fix

“AssetReferenceSprite.subAsset” name is not updated after renaming Addre...

Package: Addressables

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Apr 14, 2023

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Version/s: 1.17.13, 1.21.10

How to reproduce: 1. Open the user’s attached “My project (2).zip” project 2. Rename the “UI_IMG_SA_Square.png” file 3. Select “MySc... Read more

0
votes
Fixed

[Addressables] Bundle Naming Mode has a different mode selection when si...

Package: Addressables

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Aug 12, 2022

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Version/s: 1.18.16, 1.19.19, 1.20.3, 1.21.1

Reproduction steps: 1. Open the user’s attached project. 2. Go to Window > Asset Management > Adressables > Groups 3. Select any ... Read more

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