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[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps: 1. Open the “2DAnimationBug“ project 2. Observe the Console Expected result: no errors Actual result: “Library/... Read more
[Android][ECS][IL2CPP] Player crashes when only ARMv7 is enabled
Steps to reproduce: 1. Open the attached “ECSTest” project 2. Build And Run the project on the device Expected result: The app ... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce: 1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with la... Read more
Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce: 1. Open attached project "Unity Bugs.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, click on th... Read more
“InvalidOperationException: The BlobAssetReference is not valid.“ error ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy window ... Read more
PlayMode Tests fail with “System.Exception : This method should have bee...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more
The materials created in bakers are broken when Domain Reloading
How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox near... Read more
Entity scene fails to load when baking a Probe Volume
How to reproduce: 1. Open the attached project "APVSubscenes.zip" 2. Select "New Sub Scene" in the Hierarchy window 3. Click the ... Read more
"NullReferenceException" errors are thrown when UnityObjectRef does not ...
Reproduction steps: 1. Open the attached “MissingAsset.zip” project 2. Open the “SampleScene” scene 3. Ensure that the “NewSubSce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel