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Unable to press buttons with XR Poke Interactor when a sub canvas is blo...
Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip" 2. Open Assets > “UI tests” scene 3. In the Hierarchy enab... Read more
Mouse input stops working to click world space UI when XR subsystem is r...
Reproduction steps: 1. Open the attached "MouseInputXRSubsystem.zip" project 2. Open the "SampleScene" scene 3. Enter the Play mo... Read more
Cannot delete spawned objects in ARDemoScene in XR Device Simulator
*Steps to reproduce:* 1. Create a new 3D project with Unity 6000.0b11. 2. Use Package Manager to add XRIT 3.0.0-pre.1 and ARF... Read more
Cannot select spawned object in ARDemoScene
*Synopsis* Using the ARDemoScene from XRIT, tap does not select a spawned object. Sometimes the object highlights but does n... Read more
IsPokeInteractingWithUI() stuck on True when poking a Button that gets d...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/BugScene.unity” Scene 3. Enter the Play ... Read more
[Quest] The Line Renderer ignores Interaction Filters when attempting to...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/XRI_Examples/Scenes/XRI_Examples_Main.unity” Sce... Read more
[Quest] XR Rig is teleported to the World Origin (0,0,0) position when t...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Create-with-VR-Starter-Scene.unity” Scene... Read more
[XRIT] XRUIInputModule does not consider multiple monitors for calculati...
Steps to reproduce: 1. Open the attached user's project "MultiDisplayUI.zip" 2. Open the scene "MultiDisplayUI" 3. Move one Game ... Read more
[Priority_NoRepro] XRDirectInteractor::EvaluateSphereOverlap not using r...
Reporting on behalf of customer. In XRDirectInteractor, line 257 has an apparent copy-paste error (from line 241): m_StayedCol... Read more
Poke interactor blocks other interactors when a UI button gets disabled ...
My xr rig uses poke, direct, ray and teleport interactors in that priority order. When I'm poking a UI button and the UI gets disabl... Read more
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