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0
votes
Active

AutoTile does not respect "None" Collider Type when placing Tiles automa...

Package: 2D Tilemap Extras

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Jul 22, 2025

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Version/s: 5.0.1

Reproduction steps: 1. Open the attached “IN-107834.zip” project 2. Open the “SampleScene” 3. Open the “Tile Palette” Window (Win... Read more

0
votes
In Progress

“ArgumentOutOfRangeException” error thrown when changing “Used Textures”...

Package: 2D Tilemap Extras

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May 21, 2025

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Version/s: 4.3.0

*Steps to reproduce:* 1. Create new Unity project 2. In Project window create Auto Tile (Right-click > Create > 2D > Tiles > Auto ... Read more

0
votes
Fixed

AutoTile Template is lost when loading Template for a different texture ...

Package: 2D Tilemap Extras

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Mar 27, 2025

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Version/s: 4.3.0

How to reproduce: 1. Open attached “IN-97043” project 2. Open the “SampleScene” 3. Select the “New Auto Tile” asset in the Projec... Read more

0
votes
By Design

GameObjects are rotated incorrectly when using Rule Tile

Package: 2D Tilemap Extras

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Mar 04, 2025

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Version/s: 4.1.0, 4.2.1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Observe the ... Read more

0
votes
Fixed

"SceneRoot Grid" field in Tile Palette "GameObject Brush" can't be expan...

Package: 2D Tilemap Extras

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Jul 04, 2024

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Version/s: 4.0.2

How to reproduce: 1. Import the "Dragon Crasher" sample into the Unity 2. In the project window navigate to Assets -> Tilemaps -> ... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...

Package: 2D Tilemap Extras

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Apr 26, 2023

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Version/s: 4.0.0

How to reproduce: 1. Open the user’s attached “GOBrush_Test_23_1.zip” project 2. Open the Tile Palette window then open the brushe... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...

Package: 2D Tilemap Extras

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Apr 07, 2023

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Version/s: 2.2.5, 3.1.0, 4.0.0

Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project 2. Open Window > 2D > Tile Palette 3. Change “Default Brus... Read more

0
votes
Fixed

[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...

Package: 2D Tilemap Extras

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Jan 18, 2023

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Version/s: 4.0.0-pre.2

How to reproduce: 1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene" 2. Open the Tile Palette window ... Read more

0
votes
Fixed

[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush

Package: 2D Tilemap Extras

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Jan 11, 2023

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Version/s: 1.8.4-preview, 2.2.4, 3.0.3, 4.0.0-pre.2

Reproduction steps: 1. Open the attached project “TileMapBug” 2. Open “Assets/Scenes/SampleScene” Scene 3. Open Window → 2D → Til... Read more

0
votes
Fixed

There's a difference in positions when one Tile is placed with the "Defa...

Package: 2D Tilemap Extras

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Sep 09, 2022

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Version/s: 2023.1.0

Reproduction steps: # Open the attached project # Open the Tile Palette (Window > 2D > Tile Palette) # Select the “Floor Grid” ... Read more

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