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AutoTile does not respect "None" Collider Type when placing Tiles automa...
Reproduction steps: 1. Open the attached “IN-107834.zip” project 2. Open the “SampleScene” 3. Open the “Tile Palette” Window (Win... Read more
“ArgumentOutOfRangeException” error thrown when changing “Used Textures”...
*Steps to reproduce:* 1. Create new Unity project 2. In Project window create Auto Tile (Right-click > Create > 2D > Tiles > Auto ... Read more
AutoTile Template is lost when loading Template for a different texture ...
How to reproduce: 1. Open attached “IN-97043” project 2. Open the “SampleScene” 3. Select the “New Auto Tile” asset in the Projec... Read more
GameObjects are rotated incorrectly when using Rule Tile
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Observe the ... Read more
"SceneRoot Grid" field in Tile Palette "GameObject Brush" can't be expan...
How to reproduce: 1. Import the "Dragon Crasher" sample into the Unity 2. In the project window navigate to Assets -> Tilemaps -> ... Read more
[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...
How to reproduce: 1. Open the user’s attached “GOBrush_Test_23_1.zip” project 2. Open the Tile Palette window then open the brushe... Read more
[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...
Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project 2. Open Window > 2D > Tile Palette 3. Change “Default Brus... Read more
[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...
How to reproduce: 1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene" 2. Open the Tile Palette window ... Read more
[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps: 1. Open the attached project “TileMapBug” 2. Open “Assets/Scenes/SampleScene” Scene 3. Open Window → 2D → Til... Read more
There's a difference in positions when one Tile is placed with the "Defa...
Reproduction steps: # Open the attached project # Open the Tile Palette (Window > 2D > Tile Palette) # Select the “Floor Grid” ... Read more
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