Search Issue Tracker

4
votes
Fixed

TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...

Package: TextMeshPro

-

Jul 13, 2020

-

Version/s: 2.1.0

To reproduce: 1. Open attached project ("case_1182462.zip") 2. Install the latest available TextMeshPro package version 3. Observe t... Read more

1
votes
Duplicate

Mouse position is not updated when locking the cursor and it causes the ...

Package: Input System

-

Jul 13, 2020

-

Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode (don't move the mouse after clic... Read more

0
votes
Fixed

[VFX] Objects are created with the same name in the hierarchy

Package: Visual Effect Graph

-

Jul 14, 2020

-

Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video Note: When creating a du... Read more

0
votes
Fixed

[HDRP] "New Environment Library" is not set by default in the "Look Dev"...

Package: SRP HD Template

-

Jul 14, 2020

-

Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1, 7.3.1.

On the opening "New Environment Library" in "Look Dev" window from the Inspector then it is not set by default in the "Library" inpu... Read more

0
votes
Fixed

Assigning a preset to a LODGroup removes reference to the selected Renderer

Mesh

-

May 28, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the project from the attached file "1251159.zip" 2. Open the SampleScene and select the "Test" GameObject ... Read more

2
votes
By Design

[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...

WebGL

-

Jul 04, 2020

-

Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1260637-unicode-javascript.zip") 2. Switch the build target to WebGL 3. Make... Read more

0
votes
Fixed

Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...

IMGUI

-

Jul 13, 2020

-

Version/s: 2019.3.7f1, 2019.4, 2020.2

How to reproduce: 1. Open user's attached "tooling-test.zip" project 2. Go to Test -> Windows Testing 3. Click the dropdown arrow in... Read more

0
votes
Postponed

[Shader Graph] Reset functionality does not work on Baked Emission and M...

Package: Scriptable Render Pipeline HD

-

Jul 14, 2020

-

Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repr... Read more

0
votes
Fixed

[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...

Visual Effects

-

Jul 14, 2020

-

Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro: 1. Create a new Proj... Read more

0
votes
Fixed

[VFX][Improved Prefab] Blue highlight is missing from "Initial Event Nam...

Package: Visual Effect Graph

-

Jul 14, 2020

-

Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Blue highlight is missing from "Initial Event Name" checkbox is selected in the Prefab Steps to Repro: 1. Create a new Project 2. I... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.