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Player crashes upon stopping Hosting with Network Manager
To reproduce: 1) Open attached project and scene 2) Build and run 3) Start hosting, then stop hosting CRASH! Reproduced in 5.6.0a6... Read more
Unity crash on "(OpenRL) rlRenderFrame" when opening project (very low c...
Reproduction steps: 1. Open project attached (or any other). Expected result: project will be opened. Actual result: Unity crashes.... Read more
New instance of a prefab appears in a Hierarchy, after you undo "Add com...
To reproduce: 1. Create a new project. 2. Create empty object. 3. Make it a prefab. 4. Select Prefab instance in Hierarchy. 5. Add A... Read more
[MeshImport] Mesh compression corrupting Normals
When compressing a mesh with low compression settings, the normals are very low quality, it looks like the xy components are being c... Read more
[OpenGL] Text in Editor becomes red after displaying popup windows due t...
Steps to reproduce: 1) Open the latest attached project (from fogfiles). - Notice that an import window appears while the project is... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce: 1. Open the attached Project (Juan wrote OwnCloud url) 2. Go to the "CUSTOMER_NAME" menu tab at the top 3. Selec... Read more
[Auto][PVR] Light Probes fail to compute when switching bake backends
In Progressive Lightmapper, light probes fail to bake when auto mode is enabled. Steps for reproduction: 1) Open the "TestScene" in... Read more
[UI][LOD][Inspector] SpeedTree LOD1 could not be scaled up if this LOD l...
Steps to repro: 1. Open attached project; 2. In the Project folder go to Assets -> FreeSpeedTrees folder; 3. Select 'Broadleaf_Desk... Read more
[OSX] A specific .obj crashes editor
To reproduce: 1. Create a new project 2. Import .obj file from attached model folder Expected: file will be imported Actual: editor... Read more
[Android] Application crashes when live video input is rendered on WebCa...
Steps to reproduce: 1) Download attached project 'WebCamTextureCrashReproProject.zip' and open in Unity 2) Build and run 'main' s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video