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[Linux] Build crashes when cURL is attempting to reconnect on 64 bit builds
Steps to reproduce: 1) Open the attached project. 2) Build for Linux. 3) Run the build. The build crashes after a couple seconds as... Read more
[WSA] Switching language when player is running doesn't update alphabet
Steps to reproduce: 1. Add a language with different alphabet (for example Russian) 2. Open attached project 3. Build "New Scene" fo... Read more
Screen.SetResolution works incorrectly when DPI scaling is set to anythi...
Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project. 2.Create Dropdown UI element. 3.Change it's Image component's Source image property from U... Read more
When the path of project is loaded with " .. " in the end, project name ...
To reproduce: 1. Use this batch file in the Assets folder to load unity: pushd %~dp0 start "" "D:\Unity550f3\Editor\Unity.exe" -pro... Read more
[iOS] NotificationServices.remoteNotifications contains two elements whe...
NotificationServices.remoteNotifications contains two elements instead of one, when a notification is received through APNs. Steps ... Read more
Undocking editor tab throws NullReferenceException
Steps to reproduce: 1. Create new project with default layout 2. Undock any tab to "float" (tested with Console, Project and Inspec... Read more
Stopping network client/server in editor causes it to hang when network ...
Steps to reproduce: First way: 1. Open attached project 2. Open "offline_scene" and run it 3. Start and stop server - notice that e... Read more
[Metal] VideoPlayer crashes on rapid reloads with "libobjc.A.dylib`objc_...
Reproduction steps: 1. Open the attached "Archive project" 2. Build and run it for iOS. 3. Rapidly touch the screen to reload the v... Read more
When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time