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Editor crashes when font's material is assign to game object
Steps to reproduce: 1. Download 869947_repro.zip and open "Prototype" scene 2. Apply Font Material to "Cube" object (Assets->Editor)... Read more
Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...
To reproduce: 1.Download and open attached project 2.Open "CapsuleCastTest" scene 3.Enter Play mode 4.Check the console for outputt... Read more
Debug.Log used with non-existing Dictionary variable causes Editor to fr...
To reproduce: 1. Open attached project; 2. Open "TestBug" scene; 3. Enter play mode; 4. Exit play mode. Expected result: Editor do... Read more
Screen.dpi returns primary displays dpi when application is on secondary...
Steps to reproduce: 1. Prepare a two monitor setup each with different DPI 2. Open attached project "870209.zip" 3. Build standalone... Read more
Custom editor windows icon disappears after entering play mode
Steps to reproduce: 1. Open attached project 2. Open custom editor window "Window/Missing References Importer" 3. Dock the window, n... Read more
EditorGUIUtility.editingTextField keeps returning true after you stop ed...
Steps to reproduce: 1. Open attached project 2. Open Project View 3. Select Script in project view 4. Start renaming it - notice tha... Read more
Issues accessing second UV channel in UI shaders
When using Unity's UI shaders that have an additional detail texture set in the second UV channel, the result very different when co... Read more
Revert prefab instance from script does not work if prefab connection wa...
Steps to reproduce: 1. Open attached project. 2. Open scene: New Scene 3. Delete any child from game object "Main" in scene (this b... Read more
[iOS][Metal] Rendering point array with Metal causes artefacts on iOS
When point array, stored in mesh filter, is rendered on iOS, using Metal API, visual artefacts appear. Steps to reproduce: 1) Open ... Read more
Unchecking screen space shadow in Graphics setting cause wrong shadow re...
To reproduce: 1. Create new project 2. Add plane and cube to the scene (Cube should cast shadow on a plane) 3. Open Graphics setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing text
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers
- Water Surface renders rectangular shape when the Camera is relatively close to the surface
- [Android] [iOS] Sprites used as image objects in Canvas render as rectangles in Player