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0
votes
Fixed

WebGL build crash on start with particles in a scene

WebGL

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Jan 11, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (TestProjectWebGL) 2. Open the Assets/test.unity scene 3. Build and run the project... Read more

0
votes
By Design

The saved project version doesn't get overwritten when opened by a non-m...

Editor - Other

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Jan 12, 2017

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Version/s: 5.6.0b1

To reproduce (and also version data): 1) Create new project - as an example, let's say, with 5.6.0b1 2) Now close it, then open with... Read more

0
votes
Fixed

Editor crashes after resetting Play on Awake and replaying the scene

Audio

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Dec 29, 2016

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Version/s: 5.6.0b3

To reproduce: 1) Open attached project and the scene in it 2) Play it 3) After a bit of time, stop it 4) Select 'Metronome' object a... Read more

0
votes
Fixed

[VideoPlayer] Crash on exiting play mode when a high resolution clip is ...

Video

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Dec 30, 2016

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Version/s: 5.6.0b3

If play mode is exited while a high resolution video is playing in the VideoPlayer component, Unity crashes. Steps to reproduce: 1)... Read more

0
votes
Fixed

Crash when setting mesh.triangles to null

Graphics - General

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Jan 11, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open project 2. Open TestScene 3. Choose 'Load Test' object 4. Open 'Model Save load' settings menu in inspector, c... Read more

2
votes
Fixed

[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte arr...

Networking

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Jan 11, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Open the scene 3. Enter Play mode Expected result: NetworkReader.ReadBytesAndSi... Read more

0
votes
Fixed

[iOS] Can't change Launch Screen Mode in Player Settings

iOS

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Jan 11, 2017

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Version/s: 5.6.0b3

To Reproduce: 1. Open any project and go to iOS Player Settings. 2. Under iPhone/iPad Launch Screen try setting the type. 3. Observ... Read more

0
votes
Fixed

[Android] Fatal signal 7 (SIGBUS) application crash if instantiating pre...

Android

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Jan 11, 2017

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Version/s: 5.5.0p1

Steps to reproduce: 1) Download attached project 'UpdateWhenOffscreenCrash.zip' and open in Unity 2) Build and run 'TestScene' on a ... Read more

0
votes
Duplicate

Project built on WebGL with 'Build and Run', doesn't open and shows an e...

WebGL

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Jan 12, 2017

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Version/s: 5.5.0p1

Reproduction steps: 1. Open the attached file; 2. Build and Run the project on WebGL platform; 3. Build the project in the folder wh... Read more

0
votes
Fixed

[LightModule] Lights are not cleared when Stop() and Clear() are called.

Shuriken

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps: 1. Open Scene1 from attached project. 2. Press Play 3. Press the Space button to stop the particles 4. Observe how the ... Read more

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