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"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...
Reproduction steps: 1. Open the attached project. 2. Clear the Console. 3. Go to File > Build Settings. 4. Select any platform. - E... Read more
OnHierarchyChange() is called when there are no changes made to Hierarchy
1. Open the attached "OnHierarchyChange" project and "Repro" scene 2. Open Window --> "My Window" 3. Click on different Hierarchy Ga... Read more
Lighting Data Asset is instantiated from another scene when duplicating ...
Reproduction steps: 1. Create and open a new project (or use the attached); 2. Change the default light from Directional to Area (ba... Read more
NUnit TestCase attribute makes PS4 player crash before running tests
To reproduce: 1. Open attached project. 2. Switch platform to PS4 3. Run playmode tests on platform App on PS4 crashes / in consol... Read more
Crash in 'ProbeRenderer::RenderCube > RenderTexture::DiscardContents' wh...
Reproduction steps: 1. Open the attached project. 2. Open the 'test-scene' 3. Editor will crash: #0 0x000001008dfb48 in RenderText... Read more
Similar named script overrides the already existing one in the project w...
The bug seems to happen only when the script is created, exported to package, modified and exported to a different package To repro... Read more
RectMask2D forces a relayout all the time even if objects are not being ...
To reproduce: 1) Open attached project and the only scene inside of it 2) Play it 3) Open Profiler and select UI graph 4) Notice tha... Read more
[UWP] Player crashes on launch with native audio plugin with debug/relea...
Steps to reproduce: 1. Download and open attached project "935370.zip" (link in the description) 2. Build "scenes/spatializer" scene... Read more
[Regression][Windows] Gameobjects disappear from Scene View when moving ...
Steps to repro: 1. Open attached project and 't1' scene; 2. In the Scene View scroll out to move it away from terrain. Expected re... Read more
Test Runner runs all tests if they have the same name, even you can sele...
To reproduce: 1. Open attached project. 2. Run child playmode test inside TestB Expected result: Only one test runs Actual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"