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Vector3 does not implement IFormattable interface
How to reproduce: 1. Open the attached 'project-1179279.zip' project 2. Enter Play mode and observe the Console window Expected res... Read more
Selected Quality Settings get reset when restarting the project
How to reproduce: # Open the attached project "VRFearProject.zip" # Open Edit>Project Settings...>Quality # Set Quality level to "P... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Use on screen buttons to move the Prefab 4. See the flickering ... Read more
Shadergraph preview for lit and unlit sprite master node wrong color whe...
Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
.png files throw "Could not create asset" errors when installing a packa...
Reproduction steps: 1. Create a new project 2. Open the Package Manager window 3. Click "+" > "Install package from git URL..." ... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: # Open the attached project # Open the “/Assets/TestPrefab.prefab” Prefab # Observe the “Test Script” Compo... Read more
[UWP] WebView doesn't receive most of the keyboard input
Steps to reproduce: 1. Create new project and build as Universal 10 target 2. Open built solution and at the end of MainPage.xml.cs... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
[XR][Perf][Quest] 2022.2 and trunk shows significant GPU increase
On Quest 2 with both Multiview and MultiPass stereomode there was a significant Increase in GPU metrics . This was noted on both the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened