Search Issue Tracker
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
[URP] Custom Renderer Feature is not being serialized
Steps: 1. Download attached zip (URPRenderFeature.zip) 2. Delete Library folder and open project 3. On ProjectView select "URPAsset... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more
[UDP] Property input field gets highlighted when mouse hover on its name...
Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...
Reproduction steps: 1. Create a new URP template project 2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render ... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Un... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu] GUIUtility error when cancelling Extract Materials window
- Text on Inspector Pane in Hierarchy Viewer overflows into Hierarchy pane
- The right audio channel completely cuts out in a specific position with the 3D audio when the audio should be playing from both speaker in that position
- GUI.tooltip does not update when the mouse pointer is moved off the button
- Only a solid color is displayed when trying to show normals with DepthTextureMode.DepthNormals