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0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce: 1. Open the "testScene" Scene in the "case_1184602.zip" Unity project 2. Switch to Wireframe scene view 3. Select ... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
By Design

[URP] [Decals] ProxyLighting Decal shader doesn't work in Screen Space T...

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Sep 23, 2022

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Version/s: 2021.3.10f1, 2022.2.0b3, 2023.1.0a12

Steps to reproduce: 1) Download attached project and open in Unity 2) Open ProxyLighting scene 3) Select the ProxyLightingP... Read more

0
votes
Fixed

[URP] "Empty" meshes rendered on top of the Scene view using an incorrec...

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Jun 28, 2022

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Version/s: 2022.2.0a18, 2023.1.0a2

Steps to reproduce: # Open the attached project # Open Scenes/SampleScene.unity # Observe the issue (it is also visible in the at... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

4
votes
Fixed

Event.mousePosition value is not updated when dragging Assets

IMGUI

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Oct 26, 2020

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Version/s: 2020.2.0b2, 2020.2.0b8, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more

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