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[Standard] Setting metallic map throws NullReferenceErrors and breaks us...
To reproduce: 1) Open attached project 2) Create a new material in it 3) In inspector, click the button to add a Metallic map to tha... Read more
VideoClipPlayback::IsPlaying crash while importing a .m4v file or applyi...
Steps to reproduce: 1. Open "StillSpace.zip" 0x000000014113F870 (Unity) VideoClipPlayback::IsPlaying 0x000000014113FAD3 (Unity) Vid... Read more
[Android] [iOS] Small memory leak on each UnityWebRequest request leads ...
Steps to reproduce: 1) Download attached project 'TestProject5.5.zip' and open in Unity 2) Build and run 'Test' scene on a device 3... Read more
Selecting game objects in the scene view does not highlight them in hier...
Steps to reproduce: 1. Open "BrokenNestedHierarchySelectionRepro_src.zip" project 2. Try selecting "cube" in the scene view -Cube do... Read more
[WSA][UWP] build&run fails on windows phone 10 with il2cpp with Exception
Steps to reproduce: 1. Open any Unity project 2. Build&run on Windows Phone with Universal 10 SDK using IL2CPP scripting backend Ex... Read more
Headers does not show up if there is no public variable after it
Reproduction steps: 1. Open project attached (Header Problem.zip). 2. Open scene "Test"; 3. Press on "Main Camera" 4. Look at Exampl... Read more
Can't use vertex snapping when in isometric view
Cant use vertex snapping square handle when in some basic isometric views. Specifically Top, Right and Left views. To reproduce: 1... Read more
BuildOptions.AcceptExternalModificationsToPlayer causes UnityException: ...
This throws an error in the Android build process, so sending it over to the Android team. Let me know if you don't concur and we'l... Read more
SpaceAttribute adds space in the opposite side of Header than expected f...
Reproduction steps: 1. Open project attached (Header Problem.zip). 2. Open scene "Test"; 3. Press on "Main Camera" 4. Look at Exampl... Read more
[Particle System] Switching Renderer mode from Mesh to Horizontal or Ver...
After you switch Renderer mode from Mesh to Horizontal or Vertical billboard in Playmode artifacts appear. To repro: 1. Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time