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Not Reproducible

Votes

0

Found in

5.5.0f3

Issue ID

862725

Regression

No

[Standard] Setting metallic map throws NullReferenceErrors and breaks usage of Material in inspector after upgrading

Shaders

-

To reproduce:
1) Open attached project
2) Create a new material in it
3) In inspector, click the button to add a Metallic map to that material
4) Try adding something as Metallic Map (tested with "Abstract - ..." textures)

Expected: Material is still editable after changing map
Actual: Inspector breaks with only Albedo and Metallic Map visible when inspecting Material, a lot of NullReferenceErrors are thrown in Console

Reproduced in, 5.4.0f3, 5.5.0f3, 5.5.0p3, 5.6.0b2

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