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There is a Deadlock issue when quitting that app where the app may still...
Pressing the "X" button or Back button should take the user to the OS Launcher screen and not Daydream Home immediately. The applica... Read more
Unity Android Gradle build/export causes errors with Daydream projects.
Unable to use gradle build when targeting a Daydream project. Exporting to gradle and importing to AS gives compilation errors. Buil... Read more
[GVR] Crash when enabling or disabling VR mode
How we can reproduce it using the example you attached 1) Download the attached project 2) Deploy to Pixel phone using Daydream SDK ... Read more
Particles are not modfied in Standard Assets package by changing their p...
To Reproduce: 1. Open Unity, make a new project and go to the Asset Store 2. Download and import Standard Assets (made for Unity 5.... Read more
Emission baking on Surface Shaders breaks when pragma set to "alpha:fade...
Steps to reproduce: 1. Download and open the attached project 2. Observe scene or game view Expected behavior: all cubes bake the s... Read more
CharacterController OnCollisionEnter not called if not registered on bot...
Reproduction steps: 1. Open my attached project ("case851605_repro") 2. Open the "main" scene 3. Enter Play mode 4. Notice how when ... Read more
[Shuriken] Using Sub Emitters on Particle Systems cause memory leaks
When Sub Emitters are used, memory is continuously leaked until the app crashes. Steps to reproduce: 1) Open the latest attached pr... Read more
Particles length is scaled twice when using Render Mode "Stretched billb...
Reproduction steps: 1. Open project attached (Test.zip) 2. Open scene "TestScene2" 3. Press play. Expected result: Objects and the... Read more
Unloading Scene destroys runtime created objects, when the same scene ha...
To reproduce: 1. Open project that i attached "unloadScene.zip" 2. Open "TestCase1" scene, and play it. 3. Look at the Hierarchy. "T... Read more
Bold text is stretched horizontally on OSX and on mobile devices using GLES
Reproduction steps (Windows): 1. Open the attached project (858809-ReproProject.zip) 2. Build and run the project on mobile device w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time