Search Issue Tracker

0
votes
Active

[Perforce] [Addressables] the file does not get selected in Project wind...

Package: Addressables

-

Apr 29, 2021

-

Version/s: 1.17.17

Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more

1
votes
Active

Significant performance degradation in Play mode when MSAA is set to 4x-...

--

-

May 29, 2024

-

Version/s: 2022.3.31f1

Reproduction steps: 1. Open the attached “IN-75498_Android MSAA issue_2022.2.0b15_First Affected Version.zip“ project 2. In the Bu... Read more

0
votes
Active

Coverage API returns wrong file path for fields in partial class that ar...

Scripting

-

Nov 19, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip 2. Open Test Runner 3. Run the only test in the project 4.... Read more

4
votes
Active

[URP] 'Uninitialized' camera background type does not match between the ...

Package: Scriptable Render Pipeline Universal

-

Mar 02, 2020

-

Version/s: 9.0.0-preview.0

How to reproduce: 1. Open the attached project named "Case_1224369" 2. Open the SampleScene 3. Select the Main Camera and observe th... Read more

0
votes
Active

Shader timeout error in "PathTracingMain" when building the Player via S...

--

-

May 27, 2024

-

Version/s: 6000.0.4f1

How to reproduce: 1. Open the user-attached project “SmokeTest” 2. In the upper tool bar go to Build → Do 3. Observe the results... Read more

1
votes
Active

Render order issue with the URP Render Objects Renderer Feature when vie...

uGUI

-

Jan 07, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.6f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "URPRenderObjectsPrefabBug.zip" 2. Open the "SampleScene" Scene 3. In the Hier... Read more

0
votes
Active

[iOS] Crash when using LoadAssetAsync

--

-

May 29, 2024

-

Version/s: 2022.3.20f1

How to reproduce: 1. Download and open the attached project 2. Go to "Tools" > "Builds" > "Dev" > "Build iOS" in the toolbar 3. D... Read more

0
votes
Active

[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...

Package: FBX Exporter

-

Nov 11, 2020

-

Version/s: 4.0.0-pre.1, 3.2.1-preview.2,2.0.1 - Preview 4

Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro: 1. Creat... Read more

0
votes
Active

The number of Batches and Tris is higher than expected when using Applic...

--

-

May 31, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce: 1. Open the “Test3D” project 2. Open the “Test3D” scene 3. Open the Game View tab 4. Open the Statistics (Sta... Read more

0
votes
Active

NavMesh is not cut out from inside the mesh when using NavMeshModifier s...

Package: AI Navigation

-

Jun 04, 2024

-

Version/s: 1.1.4, 1.1.5, 2.0.0

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Plane” GameObjec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.