Search Issue Tracker

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

-

Jul 13, 2020

-

Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

4
votes
Fixed

"Draw indirect argument buffer too small" is thrown when using an argume...

--

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce: 1. Open the “2022.3.18f1_DrawProceduralIndirect“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Obser... Read more

0
votes
Fixed

Editor Modes: Don't allow the editor to name the window based on the tab...

--

-

Feb 29, 2024

-

Version/s: 2023.3.0a17

* *Steps to reproduce:* ## Launch an MPPM player. (you can do this with an empty project with MPPM package) ### You can use [h... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

-

Feb 02, 2015

-

Version/s: 5.0.0b21

To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more

0
votes
Fixed

The List in the Inspector can't be scrolled to the top using the Mouse W...

--

-

Feb 28, 2023

-

Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a3, 2023.3.0a1

How to reproduce: 1. Open the user-attached project “InspectorScrollBug” 2. Open the “SampleScene” scene 3. Select the “TestList... Read more

1
votes
By Design

UIToolkit SVG image tint color is not rendered correctly when AddToClass...

--

-

Mar 01, 2024

-

Version/s: 2021.3.35f1, 2022.3.21f1, 2023.2.12f1, 2023.3.0b9

Reproduction steps: 1. Open the attached “UIToolkitTransparencyIssue0.zip” project 2. Open the “SampleScene” 3. Enter the Play mo... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

-

Jan 18, 2016

-

Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

0
votes
Fixed

[HDRP] Maximum LOD Level quality setting not working

Package: Scriptable Render Pipeline HD

-

Oct 03, 2019

-

Version/s: 8.0.0

Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more

0
votes
By Design

[IL2CPP] Execution performance doesn't improve when "in" parameter is used

--

-

Mar 16, 2023

-

Version/s: 2021.3.18f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

How to reproduce: 1. Open the attached “IN-31693” project 2. Open the “Window → General → Test Runner” window from the menu 3. Cl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.