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PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more
HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...
Reproduction steps: 1) Download and open user's attached project 2) Switch active platform to Android 3) Run "Test.unity" scene in E... Read more
Not all selected files are affected when attempting to manipulate them w...
1.Open attached "MultipleSelection" Unity project 2.Hold down Control button 3.Select multiple files by clicking on them in the Proj... Read more
Unable to move selected files to a folder if one of the selected files i...
1.Open attached Unity project 2.Type “t:Prefab” into the search bar of the Project tab 3.Select all found files 4.Attempt to move se... Read more
[OSX][iOS][VideoPlayer] H264 video sound disappears if changing playback...
How to reproduce: 1. Open the attached project 2. Play in Editor or Build and run on iOS device 3. When video starts playing, change... Read more
Crash at TestAndRemoveObject when closing Unity with video preview playing
To reproduce: 1. Open attached Unity project "v.zip" 2. In Project folder, navigate to Assets --> StreamingAssets 3. Click on the bi... Read more
Newly instantiated UI elements get incorrect values in localScale and lo...
To reproduce: 1. Open attached project; 2. Open "scene.unity"; 3. Enter Play mode; 4. Instantiate a new UI block by pressing "S"; 5... Read more
[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents
Steps to reproduce: 1. Open the attached project 2. Build to iOS 3. Run on a device 4. In XCode, go to Debug -> Capture GPU Frame 5.... Read more
Coroutines can't be stopped by stopping their parent when having two or ...
To reproduce: 1. Open my attached project 2. Enter Play mode Expected: both cubes remain in same position - both coroutines are sto... Read more
[Android] On manually installed application when scene changes game view...
Reproduction steps: 1) Download and open attached project (936777_reproproj 2) Build Level01 and Level02 scenes with development mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Build Profiles Scene List of an active Profile gets cleared when saving a scene in the list and selecting another Build Profile
- “FocusController has unprocessed focus events. Clearing.” warning is thrown when clicking another window instead of interacting with the dropdown menu
- Incorrect element gets selected when trying to select uGUI elements in the Scene view
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API