Search Issue Tracker
"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...
Steps to reproduce: 1. Create new project 2. In services window, enable IAP 3. Import store package and go through installation ste... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project 2. Play scene 3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Table... Read more
Upgrading to 1.4.1 throws errors for keyboard use
-see title -repro: # get [https://github.com/UnityTechnologies/InputSystem_Warriors] # move it 1.3.0 package version # start sce... Read more
Installing Netcode for Entities package throws "The type or namespace na...
To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps: 1. Open the “WebcamGetPixels32“ project 2. Open the “Sample” scene 3. Ensure a webcam device or a virtual cam... Read more
"Could not find specified video device" error when using WebCamTexture w...
Reproduction steps: 1. Open OBS 2. Click "Start Virtual Camera" 3. Open the attached "VirtualCam.zip" project 4. Open the "SampleSce... Read more
WebGL Linear color space, Camera Viewport rect problem in built game
How to reproduce: 1. Download attached project file and open "scene" Scene 2. Change Platform to WebGL 3. In Player Settings, choos... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps: 1. Open the attached “CannonRun_UVC.zip” project 2. Go to Project Settings (Edit > Project Settings) 3. Go to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material