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0
votes
By Design

Random amount of elements are added to the ListView when pressing the + ...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Hierarchy window, select “Test01” GameObject 3. In t... Read more

0
votes
Fixed

UXML Assets cannot be opened with button from the UI Builder Library sec...

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Feb 08, 2024

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Version/s: 2021.3.35f1

*Steps to reproduce:* 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Libr... Read more

0
votes
Won't Fix

Unity Logo texture is included in builds even when Splash Screen is disa...

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

How to reproduce: 1. Open the “2022.2.0a5_splashTexture“ project 2. In Player Settings disable Splash Screen 3. In Build Settings... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more

2
votes
Won't Fix

Crash with multiple stack traces when using the EntityManager.CopyAndRep...

Package: Entity Component System (ECS)

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Mar 07, 2023

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Prop... Read more

6
votes
Active

[Android][Graphics] The Player crashes with "GfxDeviceWorker::RunCommand...

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Mar 05, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: 1. Open the “ReproProject” project 2. Enable Development Build in the Build Settings 3. Build And Run the pro... Read more

0
votes
By Design

See all versions button is missing in the Package manager

Packman

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Aug 08, 2019

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Version/s: 2019.3.0a12

1. Create a new project; 2. Open Package manager window; 3. Set package manager to show "All packages"; 4. Expand any package in you... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

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