Search Issue Tracker
[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...
Reproduction steps: 1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M... Read more
NullReferenceException: Object reference not set to an instance of an ob...
How to reproduce: 1. Open up any project 2. Create a UI Document in Hierarchy and Project Browser 3. Drag and drop UI Document fr... Read more
GameObject not disbled when changing the sibling order inside OnDisable
1. What happened If we change the sibiling order of an object inside OnDisable, it can cause that some objects aren't disabled duri... Read more
[URP] RenderingData.lightData.visibleLights[] is not sorted when its cou...
How to reproduce: 1. Open the user's attached "VisibleLightsCountBug_URP_2021.2.zip" project 2. Open the "SampleScene" Scene 3. M... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce: 1. Open the attached project "Case_1317834" 2. Build the project 3. Observe the Console Window Expected resu... Read more
[Windows 7] Getting "IsDenoiserLibraryAvailable()" error when building w...
To reproduce: 1. Open the attached project 2. Make sure that in Player Settings Color Space is set to Gamma 3. Make sure that in ... Read more
[Backport] Build is launched in the wrong Display when Main Display is c...
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
Selection staying after blur
1- Create a UI Document 2- Select the label of the "sortOrder" field 3- press tab. Expected: Field loses selection ... Read more
[Windows] IME is delayed from switching to the Korean language in the ed...
Reproduction steps: # Open the user attached project # Switch to Korean language input # Press the Play button # Press and hol... Read more
Crash on ResolveDepthIntoTexture when entering Play mode
Reproduction steps: 1. Open the attached project “rt-bug_2021.zip“ 2. Enter Play mode Expected result: Play mode is entered suc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled