Search Issue Tracker
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
Loading a scene with a large amount of light probes causes a performance...
Steps to reproduce: Download and open user attached project (lightmaptest.zip) Open the "startingscene" scene & the profiler Sta... Read more
[iOS] Touch.rawPosition changes position when touch is dragged
How to reproduce:1. Open project “raw-pos-bug-demo.zip“2. Build the project to iOS and deploy it to a device3. In the app touch the ... Read more
Experimental Shader Externalization is not working when copying code fro...
How to reproduce:1. Open the user attached "VfxGraph Debug.zip" project2. Reimport the "VFX1" Asset found in the Assets/ISS folder3.... Read more
VFX "Graph Output Particle HDRP Lit Mesh" is producing incorrect Shadows...
Reproduction steps:1. Open the attached project2. Open "VFX Shadow Bug Test Case.vfx" Visual Effect Graph located in the Assets fold... Read more
[VFX Graph] Shadows flicker when sorting is on
How to reproduce:1. Open the attached package2. Open shadows scene and observe that shadows do not flicker3. Open VFX Graph and sele... Read more
[VFX Graph] Particles self shadow themselves when they face camera plane
How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more
pCache texture size used instead of pCache count, leading to samples wit...
Repro steps:1. Import the attached package and open the scene2. Observe that the particles are not keeping to the cube shape Expecte... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
[Linux] Android build fails with “CommandInvokationFailure: Gradle build...
How to reproduce: Open the user-attached project (oblivion.zip) Build the project for Android Expected result: the build is complete... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list