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[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...
Only reproduces with two monitors (for example MacBook Pro + another monitor). Using textMesh Pro package. Steps to reproduce: 1, O... Read more
[WSA] Back-end automatically switches to il2cpp when importing a project...
Steps to reproduce: 1. Create a new project with any version of Unity (except with 2017.2.0a3) 2. Switch platform to Windows Store 3... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3. Under "Font Names" re... Read more
[Android] 360-degree video does not stream on Android which has lower th...
Reproduction steps: 1. Open the attached project; 2. Build "_scene2" scene on device; 3. Open an app in device; 4. Focus on the gree... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps: 1. Open "BugRepro" project 2. Build to iOS 3. Open Xcode project 4. Open "Unity-iPhone/Classes/Unity/Native/Bulk... Read more
[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. - Application crashes: frame #0: 0x000000010044c300... Read more
Mesh.RecalculateNormals() produces seams on Sphere mesh
Reproduction steps: 1. Open attached project 2. Observe Sphere game object in scene view 3. Press play 4. Observe Sphere game object... Read more
Having a custom class with System.Serializable attribute in System names...
To reproduce: 1. Open the project, attached by user (uwfCorrupted.zip) 2. Build the project for standalone 3. Launch the build 4. O... Read more
INVALID_UTF8_STRING error in the Font Names field when upgrading a proje...
Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3.Observe the error in t... Read more
'!GetPersistentManager().IsStreamLoaded(metaDataPath)' when switching pl...
1. What happened For the given project, while switching between platforms, e.g. Android and Standalone, I'm getting: Assertion fail... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects