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0
votes
Won't Fix

EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...

IMGUI

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" to display the Some... Read more

0
votes
Won't Fix

Pressing Shift+Tab in a DelayedTextField reverts the changes instead of ...

Themes

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" in order to display... Read more

1
votes
Won't Fix

Assertions always throw exceptions when debugging scripts and ignore the...

CodeEditors

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "Main" Scene 2. Select the GameObject named "GameObject" in order to d... Read more

0
votes
Fixed

Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...

Timeline

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Sep 08, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the attached project and "Repro" scene 2. Open Timeline window and select "A" GameObject in Hierachy, noti... Read more

0
votes
Won't Fix

[Trails] Issues when killing off or resurrecting particles with trails v...

Visual Effects - Legacy

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Sep 08, 2017

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Version/s: 2017.2.0b11

Repro steps: 1. Open Scene1 from the attached project. 2. Press Play and observe the particles and their trails in the scene view 3.... Read more

9
votes
Fixed

AssetModificationProcessor is not notified when an asset is duplicated

Asset - Database

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Sep 08, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open user attached project 2. Create any type of asset (a Material for instance) in the assets 3. Notice the ... Read more

0
votes
Fixed

Component can be Moved Down in inspector, when it is already at the bott...

Physics

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Sep 08, 2017

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Version/s: 2017.3.0a7

To reproduce: 1. Create new object. 2. Add cloth component to it. 3. Press on a "gear" on cloth component. "Move down" can be presse... Read more

0
votes
Not Reproducible

[Regression][Vulkan] Multimeshes are partially not rendered in Standalon...

Graphics - General

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Sep 09, 2017

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Version/s: 2017.3.0a7

Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes' scene; 2. Build and run the scene under Vulkan graph... Read more

0
votes
Fixed

[Regression] Assertion 'end - sample == size || size == -1' is shown aft...

Profiling

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Sep 09, 2017

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Version/s: 2017.3.0a7

Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene; 2. Go to File -> Build Settings; 3. Check 'Developmen... Read more

1
votes
Fixed

[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...

Universal Windows Platform

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Sep 10, 2017

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Version/s: 2017.2.0b11

Steps to reproduce: 1. Open attached project "949806.zip" 2. Build for UWP with .NET scripting backend 3. Open VS solution 4. Open ... Read more

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