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[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps: 1. Expose a gradient 2. Edit the exposed gradient in the inspector 3. Undo the gradient change while the gradient windo... Read more
ShaderGraph throws Compilation error when an input value Vector1 is in S...
Reproduction steps: 1. Open the attached project named "Case_1141821" 2. Open the "TestShader" 3. Observe the console window Expect... Read more
Canvas objects are selectable when they are hidden
How to reproduce: 1. Open attached project "case_1141999_reprovideo.mp4.zip" 2. Open "scene2" Scene 3. Select "Canvas" GameObject 4.... Read more
'Position out of bounds' crash when importing a corrupted Scene
Steps to reproduce: 1. Open up a new project 2. Import QA-attached Scene Reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019... Read more
Sound effects sound different
Reproduction steps: 1. Open "2019.1.zip" project 2. Enter Play mode 3. Shoot for a while 4. Compare 2018 and 2019 sounds Expected ... Read more
Unity Editor crashes on "mono_binary_search" when playing an animation i...
How to reproduce: 1. Open User's attached project 2. Select "Image" GameObject in the hierarchy (Canvas > Tisch > Image) 3. Enter th... Read more
Editor hard crashes when entering Play Mode with a faulty AirSimUnity sc...
How to reproduce: 1. Open attached project "UnityDemo" 2. Enable "QuadCopter" object in the Hierarchy 3. Enter Play Mode -----------... Read more
"Addressables.ReleaseAsset" doesn't release all needed References
Reproduction steps: 1. Open "TEST.zip" project 2. Open the Addressable Profiler 3. Open "SampleScene" scene 4. Enter Play mode 5. P... Read more
[Android] Android 9 devices with a notch are not in full screen, black b...
Steps to reproduced: 1. Open user attached project 2. Build & Run the project 3. Observe the black bar at the bottom of the screen ... Read more
[Asset Database V2] Crash on Exit after attempting to rename a folder
I tried to rename a folder in Unity Editor, while using the Asset Database V2. I got a pop-up dialogue saying that I'm not allowed t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom effect is different from a standalone platform when a Scene uses HDRI lighting and the effect is used in WebGL
- Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
- There are no checkboxes to enable and disable Volume Profile effects when in the Graphics Settings window
- “ArgumentException: Trying to use an invalid resource (pass Motion Blur)” errors are infinitely thrown when Motion Blur is used
- Inspector is not using the result of the last CreatePropertyGUI call when calling it for several times for one property