Search Issue Tracker

0
votes
Fixed

Crash when quickly moving an object with Animator component between scenes

Package: Input System

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May 16, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a9

How to reproduce: 1. Open attached project "Case_1247802" and load scene "Start Game" 2. Enter Play Mode 3. Start quickly pressing e... Read more

0
votes
Fixed

[Quick Search] NullReferenceException thrown When "Disabled" option is t...

Package: Quick Search

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Jun 01, 2020

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Version/s: 1.6.0-preview.7, 1.6.0-preview.8

When "Disabled" is toggled under the "Options" from the "Search Index Manager" window then it causes the Editor to thrown NullRefere... Read more

0
votes
Fixed

[Scene/Game View] Gizmos do not refresh in game view on adding any exten...

Package: Cinemachine

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Jun 01, 2020

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Version/s: 2.6.0-preview.5

Aim section Property Gizmos are disappearing on adding any extension, On hovering mouse on Game view, it appears. -Tracked Object Of... Read more

0
votes
Fixed

Enabling Callstacks in Profiler Window hangs Editor

Profiling

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May 13, 2020

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Version/s: 2019.3, 2019.3.0a1

Enabling Callstacks feature in Playmode causes Editor hang Repro steps: 1. Open Project with scripts (e.g. one attached to case 124... Read more

1
votes
Duplicate

[macOS][iOS] Crash on pthread_kill when building with debugger attached

Package: Rider

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May 19, 2020

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Version/s: 1.0.8

How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more

2
votes
Fixed

[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...

WebGL

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Apr 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Repro1238052_tapping.rar" 2. Build and Run for WebGL with Firefox browser 3. Click the "... Read more

0
votes
Fixed

[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level

Package: Probuilder

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Jun 01, 2020

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Version/s: 4.3.0

1. Get latest PB 4.3.0 version 2. Create a cube with (CTRL+K) 3. Choose any sub-level mode (vertex, edge or face) 4. Hold CTRL and d... Read more

3
votes
Fixed

[Input System] Runtime errors when pressing more than one button at the ...

Package: Input System

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May 07, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open the attached (Input Tester 2.zip) project 2. Open the "Input Tester" Scene -> enter the PlayMode 3. Press ... Read more

0
votes
Fixed

Terrain objects can still be selected when their selection is disabled

Terrain

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May 30, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.1.0b8, 2020.2

How to reproduce: 1. Open the attached project named "Case_1251889" 2. Open the Sample Scene 3. Observe the Hierarchy that every obj... Read more

1
votes
Fixed

Sprite Packed image is blank in loaded AssetBundle after Editor re-focus

2D

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May 01, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.2

How to reproduce: 1. Open the attached (unity_assetbundleTest2019.zip) project 2. Open the "BundleLoadTest2" Scene 3. Enter the Play... Read more

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