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0
votes
Fixed

[Scripting] Deleted Script from Unity Editor is available in the Visual ...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more

0
votes
Fixed

HD Render Pipeline Wizard loses the Default Scene Prefab reference when ...

Package: Collab Proxy

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Apr 16, 2020

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Version/s: 1.3.7

How to reproduce: 1. Create a new project with the HDRP template 2. Open the Collaborate window from Window > Collaborate 3. Publish... Read more

0
votes
Fixed

[macOS] Crash when calling ProjectWindowUtil.CreateScriptAssetFromTempla...

Package: Scriptable Render Pipeline Universal

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May 12, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open the attached "1246626" project 2. In the Test Runner window, run the "TEST_THAT_CRASHES_THE_EDITOR" test 3... Read more

0
votes
Fixed

[iOS] using Xcode recommended settings throws "This function declaration...

iOS

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May 13, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a10

Reproduction steps: 1. Create an empty project 2. Switch the platform to iOS 3. Build the project and open it in Xcode 4. Go to warn... Read more

0
votes
Duplicate

DOTS Compiler error when using Entities.Foreach with Lambda expression

Package: Entity Component System (ECS)

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May 24, 2020

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Version/s: 0.7.0-preview.19

How to reproduce: 1. Open user's attached project 2. Observe Console log Expected result: No errors in the Console log Actual resul... Read more

0
votes
Fixed

[mobile]TextMeshPro input field keyboard does not open when the Input fi...

Package: TextMeshPro

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May 28, 2020

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Version/s: 2.0.1

How to reproduce: 1. Open the attached "case_1249762-InputFieldTestProject (1)" project 2. Build for iOS and deploy the Xcode proje... Read more

0
votes
Fixed

[TextMeshPro] ArgumentException error is thrown when saving Font asset a...

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0-preview.13

ArgumentException error is thrown when saving Font asset after updating it from its preset asset. Steps to repro: 1. Open the attac... Read more

0
votes
Fixed

[TMP] TextMeshPro font preset focus is being lost when resetting

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0, 2.0.1

TextMeshPro Font preset asset focus is being lost when resetting. Steps to repro: 1. Open the attached project. 2. Project Window >... Read more

0
votes
Fixed

UnityLinker fails to run when Assembly Definition Asset is named InputMo...

Scripting

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May 20, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a11

How to reproduce: 1. Open user's attached project 2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings 3.... Read more

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