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Any drop-down menu in the UI Toolkit PanelSettings appears at the last f...
How to reproduce: 1. Create a new project 2. Add a UIDocument to the scene to create a PanelSettings Asset 3. Select the PanelSettin... Read more
[HDRP] Stack-Lit does support SSS + Metalic
The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 *Steps to reproduce:... Read more
Float field height is 1px in the Visual Script Graph window
How to reproduce: 1. Open the attached “VFXgraphValues.zip” project 2. Open “New VFX.vfx” file 3. Observe the “Rate” field at the... Read more
[URP] Changes to the Intensity of ReflectionProbe are not immediately re...
Steps to reproduce: 1. Open the attached user's project "ReflectionProbeIntensityIssue.zip" 2. Open "Assets/Scenes/SampleScene.uni... Read more
"System.NullReferenceException" error is thrown when Generating Lighting...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Press the “... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Open the... Read more
Architecture for Windows native plugins resets to "Any CPU" when Applyin...
How to reproduce: 1. Open the “My project (107).zip“ project; 2. In the Project window navigate to Assets\Plugins\Win\x64 and clic... Read more
The depth of shadows alters when the project is built
How to reproduce: 1. Open the “GS” project 2. Open the “SnowScene_Deffered“ scene 3. Enter the Play Mode 4. Observe the shadows... Read more
Mesh Alpha Color is not imported when importing an Asset in DAE file format
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Observe the “engine glow dae... Read more
OpenXR cannot be enabled or disabled via script
Reproduction steps: 1. Open the attached “My project.zip“ project 2. Make sure that the “Android” platform is selected 3. Open XR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used