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Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps: 1. Open the attached “VFX.zip” project 2. Open the “graph” asset from the Project Window 3. Dock the “graph” ... Read more
Profiler warnings are thrown when profiling a simple physics scene
*Steps to reproduce:* # Create a new URP/HDRP project # Install Enitity and Physics packages # In the physics package install ... Read more
[URP] Black screen in the Game view when using Blitter.BlitCameraTexture
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Scene_RedTest.unity" scene 3. Observe the Game vie... Read more
No depth output in Play Mode with Camera.Render when both SSAO and Depth...
Reproduction steps: 1. Open the attached "repro_IN-69725" project 2. Open the "SampleScene.unity" 3. Make sure that the "Depth Ca... Read more
[WinArm][DX12] Crash in DrawBuffersCommon when docking windows
*Steps to reproduce:* 1. Open the attached project (any URP project will probably work, but this one contains a few GameObjects a... Read more
Cannot change Listview/TreeView selection with Right-Click mouse down
*Steps to reproduce:* 1. From the main menu, open the Window/UI Toolkit/Sample window. 2. Right click the "Tree View" item in ... Read more
Context menu should open on mouse down instead of mouse up on MacOS
*Steps to reproduce:* 1. Load a uxml document with some content in the UI Builder 2. Right mouse down on an item in the Hierar... Read more
Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/boot.unity” Scene 3. Enter the Play Mode 4.... Read more
Error thrown when selecting an item with an empty string in DropdownField
*Steps to reproduce:* # create an editor window with ui toolkit with the following code: {code:java} var newDropdo... Read more
[Android] Touchscreen Keyboard doesn't close/disappear when UI Toolkit T...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Build And Run on Android 3. Select the “Text Field”, and obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel