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[2D] Part of a Sprite is cut off when the "Mesh Type" value is set to "T...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “PG_SC_InfoBar_02_BG” Asset in the Project window 3. Make ... Read more
[URP] Pressing Ctrl clears the Scene View
*Steps to reproduce:* 1. Open the attached repro project using 2023.3.0b9 2. Ensure that Universal RP is active 3. Select a... Read more
Disabling all the decal projector of a scene at the same time causes hug...
See https://forum.unity.com/threads/deactivating-decal-projectors-causes-big-cpu-spikes.1545542/ Read more
Legacy particle systems with mesh GPU instancing can show visual corrupt...
*Steps to reproduce:* The repro case is problematic due to complexity as it requires a complicated enough scene to run into parti... Read more
[XR][Quest][Vulkan] Setting UI canvas to Overlay with OpenXR stops rende...
*Steps to reproduce:* 1. Enable OpenXR for Android in player settings, set to Vulkan gxf api (default) -2. Create a 2nd came... Read more
[XR][OpenXR][URP] Forward+ rendering flickers and doesn't render some ob...
*Steps to reproduce:* 1. Enable forward+ rendering in render pipeline using openXR and Vulkan and Android (Quest) 2. build a... Read more
EnhancedTouch is still registering subsequent Stationary/Moved events wh...
Steps to reproduce: 1. Open the attached user's project "MyInputTest.zip" 2. Add "MyInputTest" Scene to build 3. Build and Run on... Read more
AnimationOverrideController Inspector does not allow an AnimationOverrid...
Steps to reproduce: 1. Open the attached user's project "1764160-anim override controller.zip" 2. In the Project Window select Ani... Read more
”Explicit” attribute on a test are ignored when using the “Run Selected”...
How to reproduce: 1. Open the user’s attached “TestsExplicitAttributeIgnored.zip” project 2. In the Test Runner Window, select the... Read more
Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...
How to reproduce: 1. Open the “T1757806_Depth.zip“ project 2. Open the “SampleScene“ 3. Observe the Scene view Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used