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3
votes
Fixed

GetPreloadData crash when loading Asset Bundles

Asset Bundles

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Mar 17, 2020

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Version/s: 2018.3, 2018.3.8f1, 2020.2

Steps to reproduce: 1. Open user-supplied project 2. Run Sample scene 3. Press `prepare` button` and press the `trigger` button Ex... Read more

1
votes
Duplicate

[iOS][A8] Only transparents are rendered with URP

Package: Scriptable Render Pipeline Universal

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Mar 17, 2020

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Version/s: 7.3.0

To reproduce: 1. Clone https://github.com/Unity-Technologies/UniversalRenderingExamples 2. Build 'UnityOcclusionDemo' scene for iOS ... Read more

0
votes
Fixed

BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...

Package: Burst

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Mar 05, 2020

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Version/s: preview.7 - 1.3.0

Steps to reproduce: 1. Open the attached project (case_1225292.zip) 2. Under Jobs > Burst, check "Enable Compilation" 3. Open Test R... Read more

0
votes
Fixed

"Failed running" errors when building with IL2CPP

IL2CPP

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Mar 16, 2020

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Version/s: 2019.3.4f1, 2019.3.5f1

Steps to reproduce: 1. Open User-supplied project 2. Build on Win IL2CPP Expected: build succeeds Actual: build fails Reproduced i... Read more

0
votes
Fixed

[AR][XRSDK] AR app crashes when Oculus XR Plugin is present in the project

Package: Oculus XR Plugin

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Mar 09, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Repro steps: 1. Open QA attached project "repro_1226236" 2. Build and Run on Android App launches normally 3. Add Oculus XR Plugin... Read more

1
votes
Fixed

Unity Editor freezes/crashes when opening a specific Scene

Scene Management

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Mar 16, 2020

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Version/s: 2017.4, 2018.4, 2019.2.14f1, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more

0
votes
Won't Fix

Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...

Asset - Database

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Feb 17, 2020

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Version/s: 2019.2.0a5, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

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Mar 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce: 1. Open attached project "Widdle2.zip" 2. Open File -> Build Settings 3. Make sure Architecture is set to x86 (th... Read more

0
votes
Duplicate
0
votes
Fixed

[OSX] Render texture is rendered black when renderer.EnqueuePass render ...

Graphics - General

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Feb 16, 2020

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Version/s: 2019.3.1f1

How to reproduce: 1. Open the user-supplied project 2. Observe the Game view Expected result: the square in the Game view is grey A... Read more

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