Search Issue Tracker
When using multiple render targets, Unity build releases Render texture ...
Steps to reproduce: 1. Download and open the project 2. Build for standalone with development build/allow script debugging/x64 3. Ru... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce: 1. Open user provided project 2. Build to device 3. Inspect splash screen (Splash screen only shown for a split se... Read more
Shadows are much darker when using a baked GI then realtime light
Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". ... Read more
[Performance] Garbage collection allocation has increased substantially ...
Repro steps: 1. Open SceneController scene from attached project. 2. Make sure profiler is running and visible 3. Press Play 4. Pre... Read more
Particle System's trails leave leftover data if instantiated through script
Reproduction steps: 1. Import attached project "868656-LeftoverParticleTrail". 2. Open scene "without_particle_trail_material". 3. ... Read more
Mass copying project files does not generate previews for prefabs
Steps to reproduce: 1. Download and open the attached project 2. Copy ForestVision files into another project 3. On the second proje... Read more
Expanding invalid MinMaxAABB when root object is rotated
How to reproduce: 1. Open attached project 2. Open scene MovingTransforms.unity 3. Play the scene - Note the visual glitching in t... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps: 1. Open the attached project "case868631_test"; 2. Open the scene "test"; 3. Observe the Fill Origin values of t... Read more
WindowLayout errors when switching between projects
How to reproduce: 1. Open any project with custom editor windows and open those 2. Save the project and quit 3. Open Unity and crea... Read more
Trying to build AssetBundles on WSA platform which module is not loaded ...
How to reproduce: 1. Open the attached project 2. Select Crawl folder 3. In menu go to Build -> Build All Bundles in Folder Result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map