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Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains. - Go to Preferences/External Tools in Unity and try to add Rider as an External Script Editor It wi... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more
File selection window is drawn under settings popup when saving library ...
To reproduce: 1. Open any project (or create new) 2. Open Windows > Experimental > LookDev 3. Press Settings > Save Current Library ... Read more
Cannot retrieve scriptableObject list with interface and inheritance
Steps to reproduce: 1. Open attached project 2. Open "test_scene" scene 3. Enter play mode 4. Observe console output Expected resul... Read more
Directionality GI Scene Visualization Mode Not Working
In the editor, Directionality scene visualization mode is not displaying the expected result. Reproduction steps: 1) Download the p... Read more
When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...
Reproduction steps: 1. Open the attached project 'case_862158-particle_bug'; 2. Open the scene 'particlebugtesting'; 3. Build in Sta... Read more
Specific FBX animation causes 3D model not be rendered after changing it...
To reproduce: 1) Open attached project 2) Move SceneView so only RedSphere would be visible 3) Play it 4) After animation ends runni... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps: 1) Download user's attached project 2) Build and run "Main" scene -- Notice: when launching the app half (or ev... Read more
[Particles] Low Angle in Shapes module causes rotation of particles to b...
Steps to reproduce: 1. Open attached project 2. Open scene "repro1" 3. Select "Particle System" in hierarchy to start simulation 4.... Read more
Private variables get serialized when ExecuteInEditMode is set
Steps to reproduce: 1. Open the "test" scene in project 2. Notice the printed logs in console ("testBool is false" and "testInt is 0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard