Search Issue Tracker
[MetalEditor] Squares on terrain surface when terrain brush tools are used
Reproduction steps: 1. Create a new project. 2. Select Metal graphics API for the Editor. 2. Create a terrain. 3. Focus it, so most... Read more
[OSX][Terrain] Unresponsive/laggy terrain brush when Editor window is le...
Reproduction steps: 1. Create a new Unity project. 2. Create terrain. 3. Select it. 4. Select Raise/Lover terrain tool. 5. Move mo... Read more
Unselectable objects with click and drag multi-selection rectangle
Reproduction steps: 1. Create a new project. 2. Create an empty object, two Directional Lights and two cubes. 3. Toggle off Mesh R... Read more
Editor crash when trying to use Project view in upgraded project
-e: see title -repro: --open attached project ---alternative: import https://www.assetstore.unity3d.com/en/#!/content/1876 into 5.5... Read more
Ctrl+Z undo multiple actions while was called only one time
Ctrl+Z undo multiple actions while was called only one time Repro steps: 1. Select any gameobject on a scene. 2. Hold Ctrl button a... Read more
Camera stops for a moment when moving in scene view and a movement key g...
To reproduce: 1. Open any project 2. Try to move the camera by right clicking and pressing W, A, S or D. 3. Switch directions witho... Read more
[Selection outline] Outline in objects that overlap selected objects dis...
To repro: 1. Open project attached. 2. Select plane. 3. Zoom in and out scene view. Actual result: On cube and sphere (which ar... Read more
[SubEmitters] SubEmitters no longer getting killed off in Scene View
Repro steps: 1. Open Scene1 from attached Bug_001.rar project. 2. Select particle system in scene and preview 3. Observe how the re... Read more
Tree icon is missing
Steps to reproduce : - create a new scene - create a tree game object and notice the icon in the inspector Read more
[Shuriken] Error in TLS Allocator ALLOC_TEMP_THREAD when simulating part...
Repro steps: 1. Open repro-scene from attached project. 2. Select Particle System in Hierarchy for it to Simulate. 3. Observe conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object